Link 30 May A Theory on the Decline of Indus Civilization, 4,000 Years Ago»

The largest known ancient civilization migrates East due to shifting weather patterns. 

Photo 30 May 2 notes Amercia: home of the fee #romney #amercia #imwithmitt #spellcheck (Taken with instagram)

Amercia: home of the fee #romney #amercia #imwithmitt #spellcheck (Taken with instagram)

Quote 28 May 9,072 notes
People are strange: They are constantly angered by trivial things, but on a major matter like totally wasting their lives, they hardly seem to notice.
— Charles Bukowski (via seladora)

(Source: haereticum)

Photo 27 May 3,758 notes

(Source: lordpaulbailey)

Photo 22 May 8,062 notes bunnybundy:

fyeahcreepyshit:

The Tower of Silence
January 19, 2003 —Indian officials ventured into a deep jungle, investigating several missing persons reports from a nearby city. What they found was a “Tower of Silence,” or dakhma. Zoroastrians use these sites to dispose of bodies in the open air.
While sites like these are not uncommon in certain parts of india, several peculiarities hint at something more unusual…
None of the bodies depicted in the photograph were identified. Villagers from nearby, though initially surprised at the sheer number of corpses in the dakhma, proved unable to recognize the bodies. The corpses also do not match the descriptions of the missing people.
There were no animals around except for maggots and flies. Zoroastrians rely on birds (i.e. buzzards) to dispose of the bodies, in the belief they are contributing back to the Earth. Officials found the corpses relatively untouched by any sort of animal.
There is no official count of the bodies. In fact, little work was actually accomplished at the site and, perhaps, this is why only one photograph has emerged. Officials avoided the spot - not only because they felt uneasy looking at it, but for the following, as well:
The deep pit in the center of the photograph was filled with several feet of festering blood - far more than the bodies on the outside could ever supply. The stench was so unbearable that many of the officials began to get nauseous when they first approached the dakhma.
The expedition was ended when a villager accidentally kicked a small bone into the pit, penetrating the coagulated surface of the pool. A massive burst of gas from the decomposing blood erupted from the pit, splashing those looking into it, along with the photographer.
Those caught in the explosion were immediately sent to the hospital, where they were quarrantined for possible infection. They became delirious with fever, shouting about “being tainted with the blood of Ahriman” (the personification of evil in Zoroastrianism), despite never having admitted having any familiarity with the religion.
In fact, many of them had no idea what the dakhma was when they had found it. Delirium turned to insanity as many began to attack hospital staff until they were sedated. The fever eventually killed all of them.
When officials returned with hazmat gear the following day, the site was empty. All the bodies had been removed and, astonishingly, the pool of blood in the pit had been drained. All that remained of the incident was this photograph.



Woo woo Scary organ music.

bunnybundy:

fyeahcreepyshit:

The Tower of Silence

January 19, 2003 —
Indian officials ventured into a deep jungle, investigating several missing persons reports from a nearby city. What they found was a “Tower of Silence,” or dakhma. Zoroastrians use these sites to dispose of bodies in the open air.

While sites like these are not uncommon in certain parts of india, several peculiarities hint at something more unusual…

  1. None of the bodies depicted in the photograph were identified. Villagers from nearby, though initially surprised at the sheer number of corpses in the dakhma, proved unable to recognize the bodies. The corpses also do not match the descriptions of the missing people.
  2. There were no animals around except for maggots and flies. Zoroastrians rely on birds (i.e. buzzards) to dispose of the bodies, in the belief they are contributing back to the Earth. Officials found the corpses relatively untouched by any sort of animal.
  3. There is no official count of the bodies. In fact, little work was actually accomplished at the site and, perhaps, this is why only one photograph has emerged. Officials avoided the spot - not only because they felt uneasy looking at it, but for the following, as well:
  4. The deep pit in the center of the photograph was filled with several feet of festering blood - far more than the bodies on the outside could ever supply. The stench was so unbearable that many of the officials began to get nauseous when they first approached the dakhma.
  5. The expedition was ended when a villager accidentally kicked a small bone into the pit, penetrating the coagulated surface of the pool. A massive burst of gas from the decomposing blood erupted from the pit, splashing those looking into it, along with the photographer.

Those caught in the explosion were immediately sent to the hospital, where they were quarrantined for possible infection. They became delirious with fever, shouting about “being tainted with the blood of Ahriman” (the personification of evil in Zoroastrianism), despite never having admitted having any familiarity with the religion.

In fact, many of them had no idea what the dakhma was when they had found it. Delirium turned to insanity as many began to attack hospital staff until they were sedated. The fever eventually killed all of them.

When officials returned with hazmat gear the following day, the site was empty. All the bodies had been removed and, astonishingly, the pool of blood in the pit had been drained. All that remained of the incident was this photograph.

Woo woo Scary organ music.

Video 22 May 9 notes

skeptv:

Paralyzed People Can Control a Robot

A new study reports that two people with paralysis were able to reach for and grasp objects in three-dimensional space using robotic arms that they controlled directly with brain activity.

Source: Brown Univ.

Read more: http://www.laboratoryequipment.com/news-Paralyzed-People-Can-Control-Robot-051812.aspx

It’s been making the rounds.

via SkepTV.
Video 22 May 52,018 notes

Art Nouveau Doors

I’d rather walk through a portal than another door.

Photo 22 May 120 notes
via .
Photo 21 May 505 notes teresawillcox:

this mystifies me.

teresawillcox:

this mystifies me.

(Source: trash-dog)

Link 18 May 7 notes Straight White Male: The Lowest Difficulty Setting There Is»

zed-azrael:

I’ve been thinking of a way to explain to straight white men how life works for them, without invoking the dreaded word “privilege,” to which they react like vampires being fed a garlic tart at high noon. It’s not that the word “privilege” is incorrect, it’s that it’s not theirword. When confronted with “privilege,” they fiddle with the word itself, and haul out the dictionaries and find every possible way to talk about the word but not any of the things the word signifies.

So, the challenge: how to get across the ideas bound up in the word “privilege,” in a way that your average straight white man will get, without freaking out about it?

Being a white guy who likes women, here’s how I would do it:

Dudes. Imagine life here in the US — or indeed, pretty much anywhere in the Western world — is a massive role playing game, like World of Warcraft except appallingly mundane, where most quests involve the acquisition of money, cell phones and donuts, although not always at the same time. Let’s call it The Real World. You have installed The Real World on your computer and are about to start playing, but first you go to the settings tab to bind your keys, fiddle with your defaults, and choose the difficulty setting for the game. Got it?

Okay: In the role playing game known as The Real World, “Straight White Male” is the lowest difficulty setting there is.

This means that the default behaviors for almost all the non-player characters in the game are easier on you than they would be otherwise. The default barriers for completions of quests are lower. Your leveling-up thresholds come more quickly. You automatically gain entry to some parts of the map that others have to work for. The game is easier to play, automatically, and when you need help, by default it’s easier to get.

Now, once you’ve selected the “Straight White Male” difficulty setting, you still have to create a character, and how many points you get to start — and how they are apportioned — will make a difference. Initially the computer will tell you how many points you get and how they are divided up. If you start with 25 points, and your dump stat is wealth, well, then you may be kind of screwed. If you start with 250 points and your dump stat is charisma, well, then you’re probably fine. Be aware the computer makes it difficult to start with more than 30 points; people on higher difficulty settings generally start with even fewer than that.

As the game progresses, your goal is to gain points, apportion them wisely, and level up. If you start with fewer points and fewer of them in critical stat categories, or choose poorly regarding the skills you decide to level up on, then the game will still be difficult for you. But because you’re playing on the “Straight White Male” setting, gaining points and leveling up will still by default be easier, all other things being equal, than for another player using a higher difficulty setting.

Likewise, it’s certainly possible someone playing at a higher difficulty setting is progressing more quickly than you are, because they had more points initially given to them by the computer and/or their highest stats are wealth, intelligence and constitution and/or simply because they play the game better than you do. It doesn’t change the fact you are still playing on the lowest difficulty setting.

You can lose playing on the lowest difficulty setting. The lowest difficulty setting is still the easiest setting to win on. The player who plays on the “Gay Minority Female” setting?Hardcore.

And maybe at this point you say, hey, I like a challenge, I want to change my difficulty setting! Well, here’s the thing: In The Real World, you don’t unlock any rewards or receive any benefit for playing on higher difficulty settings. The game is just harder, and potentially a lot less fun. And you say, okay, but what if I want to replay the game later on a higher difficulty setting, just to see what it’s like? Well, here’s the other thing about The Real World: You only get to play it once. So why make it more difficult than it has to be? Your goal is to win the game, not make it difficult.

Oh, and one other thing. Remember when I said that you could choose your difficulty setting in The Real World? Well, I lied. In fact, the computer chooses the difficulty setting for you. You don’t get a choice; you just get what gets given to you at the start of the game, and then you have to deal with it.

So that’s “Straight White Male” for you in The Real World (and also, in the real world): The lowest difficulty setting there is. All things being equal, and even when they are not, if the computer — or life — assigns you the “Straight White Male” difficulty setting, then brother, you’ve caught a break.


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